Using home-built dedicated ray-tracing software, we simulate photorealistic images of sceneries in three dimensions including dielectric carpet cloaks--i.e., continuously varying refractive-index distributions that allow for invisibility cloaking of a bump in a metallic carpet. Results for the ideal and for a simplified cloak are shown. The presented material gives a visual and intuitive impression of the performance of different arrangements and might be ideally suited for communicating the concepts of transformation optics to the general public.