Unique character instances for crowds

IEEE Comput Graph Appl. 2009 Nov-Dec;29(6):82-90. doi: 10.1109/MCG.2009.129.

Abstract

Real-time crowd simulations are realistic only if each human instance looks unique. A proposed solution varies the shape of human instances by attaching accessories. It also modifies the instances' appearance with a generic technique based on segmentation maps that can generate detailed color variety and patterns.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Computer Simulation*
  • Crowding
  • Female
  • Hair / anatomy & histology
  • Humans
  • Imaging, Three-Dimensional / methods*
  • Male
  • Posture*
  • Skin / anatomy & histology