Enhancing transfer of training: using role-play to foster teamwork in the cockpit

Int J Aviat Psychol. 1995;5(2):131-43. doi: 10.1207/s15327108ijap0502_1.


Role-plays serve a unique purpose in providing practice and feedback for aircrew team development training in the classroom. When compared with other training strategies, role-play provides targeted practice and feedback of specific behaviors at low cost, with the trade-off being the amount of fidelity it provides. This article presents guidelines for designing role-plays to elicit crew resource management (CRM) behaviors and providing feedback to trainees on their performance. Through careful design procedures, a role-play exercise can provide both targeted practice and feedback and serve a useful purpose in the overall training design of a CRM training program.

MeSH terms

  • Accidents, Aviation / prevention & control
  • Aerospace Medicine
  • Aviation / education*
  • Ergonomics
  • Feedback
  • Humans
  • Inservice Training*
  • Role Playing*
  • Transfer, Psychology*