Oddity learning by African dwarf goats ( Capra hircus)

Anim Cogn. 2004 Jan;7(1):61-7. doi: 10.1007/s10071-003-0190-y. Epub 2003 Sep 10.

Abstract

Seventeen African dwarf goats (adult females) were trained on oddity tasks using an automated learning device. One odd stimulus and three identical nonodd stimuli were presented on a screen divided into four sectors; the sector for the odd stimulus was varied pseudorandomly. Responses to the odd stimulus were deemed to be correct and were reinforced with food. In phase 1, the goats were trained on eight stimulus configurations. From trial to trial the odd discriminandum was either a + symbol or the letter S, and the nonodd discriminandum was the symbol not used as the odd one. In phase 2, the animals were similarly trained using an unfilled triangle or a filled (i.e., solid black) circle. In phase 3, three new discriminanda were used, an unfilled, small circle with radiating lines, an unfilled heart-shaped symbol, and an unfilled oval; which of the three discriminanda was odd and nonodd was varied from trial to trial. Following these training phases, a transfer test was given, which involved 24 new discriminanda sets. These were presented twice for a total of 48 transfer test trials. Results early in training showed approximately 25% correct, which might be expected by chance in a four-choice task. After 500-2,000 trials, results improved to approximately 40-44% correct. The best-performing subject reached 60-80% correct during training. On the transfer test, this subject had 47.9% correct and that significantly exceeded 25% expected by chance. This finding suggests that some exceptional individuals of African dwarf goats are capable of learning the oddity concept.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Animals
  • Cues*
  • Female
  • Goats / physiology*
  • Pattern Recognition, Visual*
  • Task Performance and Analysis*