Reorientation in a two-dimensional environment: I. Do adults encode the featural and geometric properties of a two-dimensional schematic of a room?

J Comp Psychol. 2004 Mar;118(1):82-94. doi: 10.1037/0735-7036.118.1.82.

Abstract

Adults searched for a goal in images of a rectangular environment. The goal's position was constant relative to featural and geometric cues, but the absolute position changed across trials. Participants easily learned to use the featural cues to find the target, but learning to use only geometric information was difficult. Transformation tests revealed that participants used the color and shape of distinct features to encode the goal's position. When the features at the correct and geometrically equivalent corners were removed, participants could use distant features to locate the goal. Accuracy remained above chance when a single distant feature was present, but the feature farthest from the goal yielded lower accuracy than one closer. Participants trained with features spontaneously encoded the geometric information. However, this representation did not withstand orientation transformations.

Publication types

  • Clinical Trial
  • Randomized Controlled Trial
  • Research Support, Non-U.S. Gov't
  • Research Support, U.S. Gov't, P.H.S.

MeSH terms

  • Adolescent
  • Adult
  • Cues
  • Environment*
  • Female
  • Humans
  • Male
  • Space Perception*