Abstract
We review schemes for dividing cubic cells into simplices (tetrahedra) for interpolating from sampled data to IR3, present visual and geometric artifacts generated in isosurfaces and volume renderings, and discuss how these artifacts relate to the filter kernels corresponding to the subdivision schemes.
Publication types
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Research Support, Non-U.S. Gov't
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Research Support, U.S. Gov't, Non-P.H.S.
MeSH terms
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Algorithms*
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Artifacts*
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Computer Graphics*
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Data Interpretation, Statistical
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Image Enhancement / methods*
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Image Interpretation, Computer-Assisted / methods*
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Imaging, Three-Dimensional / methods*
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Information Storage and Retrieval / methods*
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Numerical Analysis, Computer-Assisted
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Sample Size
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Signal Processing, Computer-Assisted*
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User-Computer Interface