Discriminative game-related statistics between basketball starters and nonstarters when related to team quality and game outcome

Percept Mot Skills. 2006 Oct;103(2):486-94. doi: 10.2466/pms.103.2.486-494.

Abstract

The aim of the present paper was to examine the differences in game-related statistics between basketball players who are selected for the starting five of the team (starters) and those who are not (nonstarters) when related to game outcome (winning and losing) and team quality (best teams, teams classified for the playoffs; and worst teams, teams who miss playoff classification). Archival data were gathered for all 2002-2003 regular season games from the Portuguese Professional League (N = 156). Discriminant analysis was used to identify the game-related statistics that differentiate between starters and nonstarters and interpreted by the examination of the structure coefficients (SC). When the best teams won the games, results described differences between starters and nonstarters with an emphasis on defensive rebounds (SC = .32), assists (SC = .32) and committed fouls (SC = -.68). When the worst teams won the games, results described differences between starters and nonstarters with an emphasis on 2-point field goals successful (SC = .47) and unsuccessful (SC = .48), defensive rebounds (SC =.39), successful free throws (SC =.32), and committed fouls (SC = -.55). An also important finding was that, in best teams, the nonstarters' performance was worse in the games that the team lost, whereas in worst teams, it was the starters' performance that was worse in the games that the team lost.

MeSH terms

  • Achievement*
  • Adult
  • Basketball / statistics & numerical data*
  • Competitive Behavior
  • Cooperative Behavior
  • Data Collection / statistics & numerical data
  • Data Interpretation, Statistical*
  • Group Processes
  • Humans
  • Male
  • Motor Skills*
  • Psychomotor Performance*