Perceived roughness of 1/f(beta) noise surfaces

Vision Res. 2008 Aug;48(17):1791-7. doi: 10.1016/j.visres.2008.05.015. Epub 2008 Jul 7.

Abstract

We report results from a new methodology for investigating the visually perceived properties of surface textures. Densely sampled two-dimensional 1/f(beta) noise processes are used to model natural looking surfaces, which are rendered using combined point-source and ambient lighting. Surfaces are shown in motion to provide rich cues to their relief. They are generated in real time to enable observers to dynamically manipulate surface parameters. A method of adjustment is employed to investigate the effects that the two surface parameters, magnitude roll-off factor and RMS height, have on perceived roughness. The results are used to develop an estimation method for perceived roughness.

Publication types

  • Clinical Trial

MeSH terms

  • Computer Graphics
  • Computer Simulation*
  • Contrast Sensitivity / physiology
  • Cues*
  • Depth Perception / physiology
  • Humans
  • Pattern Recognition, Visual / physiology
  • Photic Stimulation / methods
  • Psychophysics
  • Visual Perception / physiology*