Playmancer project: a serious videogame as an additional therapy tool for eating and impulse control disorders

Stud Health Technol Inform. 2009:144:163-6.


Reviews and few non-controlled studies showed the effectiveness of several specific designed computer video-games as an additional form of treatment in several areas. However, there is a lack in the literature of specially designed serious-games for treating mental disorders. Playmancer (ICT European initiative) aims to develop and assess a serious videogame that may help to treat underlying processes (e.g. lack of self-control strategies) in Eating and Impulse control disorders. Preliminary data will be shown.

MeSH terms

  • Disruptive, Impulse Control, and Conduct Disorders*
  • Humans
  • Video Games*