eBug--teaching children hygiene principles using educational games

Stud Health Technol Inform. 2010;160(Pt 1):600-4.


Technology enhanced education has been recently established as a new approach for all stages of education. However, among these new IT media it is computer games playing the central role in delivering education in particular to children and teenagers, however, real world sound evaluation is often given little attention. The EU funded e-Bug project developed web games aimed at children to teach basic principles of prudent antibiotics use, hand and respiratory hygiene and aims to reinforces an awareness of microbes, hand and respiratory hygiene among junior and senior school children in 10 countries in Europe. An educational pack implemented in schools across Europe is complemented by Internet web games for two age groups teaching a set of learning objectives (LOs) using a fast and interactive platform game design for junior children and investigate detective games based on PBL principles for senior children. In this paper, we present the design of e-Bug junior and senior games and evaluation results.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Child
  • Computer-Assisted Instruction / methods*
  • Humans
  • Hygiene / education*
  • United Kingdom
  • User-Computer Interface*
  • Video Games*