A "Second Life" for gross anatomy: applications for multiuser virtual environments in teaching the anatomical sciences

Anat Sci Educ. Jan-Feb 2011;4(1):39-43. doi: 10.1002/ase.195. Epub 2011 Jan 3.

Abstract

This article describes the emerging role of educational multiuser virtual environments, specifically Second Life™, in anatomical sciences education. Virtual worlds promote inquiry-based learning and conceptual understanding, potentially making them applicable for teaching and learning gross anatomy. A short introduction to Second Life as an anatomical educational tool is provided, along with description of existing anatomy applications and future directions for this innovative teaching modality.

MeSH terms

  • Anatomy / education*
  • Environment
  • Laboratories
  • Pterygopalatine Fossa / anatomy & histology
  • Students, Health Occupations
  • Teaching*
  • User-Computer Interface*