Phase transitions in crowd dynamics of resource allocation

Phys Rev E Stat Nonlin Soft Matter Phys. 2012 Feb;85(2 Pt 1):021116. doi: 10.1103/PhysRevE.85.021116. Epub 2012 Feb 10.

Abstract

We define and study a class of resource allocation processes where gN agents, by repeatedly visiting N resources, try to converge to an optimal configuration where each resource is occupied by at most one agent. The process exhibits a phase transition, as the density g of agents grows, from an absorbing to an active phase. In the latter, even if the number of resources is in principle enough for all agents (g<1), the system never settles to a frozen configuration. We recast these processes in terms of zero-range interacting particles, studying analytically the mean field dynamics and investigating numerically the phase transition in finite dimensions. We find a good agreement with the critical exponents of the stochastic fixed-energy sandpile. The lack of coordination in the active phase also leads to a nontrivial faster-is-slower effect.

MeSH terms

  • Animals
  • Computer Simulation
  • Crowding*
  • Game Theory*
  • Humans
  • Models, Theoretical*
  • Phase Transition*
  • Resource Allocation*