Socioeconomic position and sedentary behavior in Brazilian adolescents: A life-course approach

Prev Med. 2018 Feb:107:29-35. doi: 10.1016/j.ypmed.2017.12.008. Epub 2017 Dec 22.

Abstract

Socioeconomic position (SEP) is a potential correlate of sedentary behavior in adolescents. The aim of this study was to examine the associations between SEP and self-reported and objective measures of sedentary behavior in adolescents, using a life-course approach. Data from the 1993 Pelotas (Brazil) Birth Cohort Study were analyzed (N=5249). Cross-sectional and longitudinal associations between multiple SEP indicators (maternal education, family income, SEP composite, cumulative family income) at birth, 11, 15 and 18years, and five sedentary behavior outcomes (≥4h/day screen time; ≥4h/day TV; ≥2h/day computer; ≥2h/day video game; ≥12.7h/day objectively measured sedentary time) at 11, 15 and 18years, were examined. In cross-sectional analyses, higher SEP was positively associated with more screen time at ages 11 and 15years. There was a consistent and positive association between higher SEP with time spent using a computer, and with sedentary time assessed through accelerometry. SEP at birth had a positive and direct effect on screen, computer and total sedentary time at 18years. Participants in the highest cumulative income group had higher odds of high sedentary behavior in screen (OR: 2.40; 95% CI: 1.50-3.54), computer (OR: 7.35; 95% CI: 4.19-12.89) and total sedentary time (OR: 5.40; 95% CI: 3.53-10.35), respectively, compared with their counterparts with lower cumulative income. Our findings showed that SEP is an early determinant of sedentary behavior in adolescents.

Keywords: Adolescents; Cohort; Inequities; Life course; Sedentary behavior; Socioeconomic position.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Accelerometry / methods
  • Adolescent
  • Brazil
  • Computers / statistics & numerical data
  • Cross-Sectional Studies
  • Female
  • Humans
  • Life Style*
  • Longitudinal Studies
  • Male
  • Sedentary Behavior*
  • Self Report
  • Socioeconomic Factors*
  • Television / statistics & numerical data
  • Video Games / statistics & numerical data