Flow Experiences During Visuomotor Skill Acquisition Reflect Deviation From a Power-Law Learning Curve, but Not Overall Level of Skill
- PMID: 31156519
- PMCID: PMC6530424
- DOI: 10.3389/fpsyg.2019.01126
Flow Experiences During Visuomotor Skill Acquisition Reflect Deviation From a Power-Law Learning Curve, but Not Overall Level of Skill
Abstract
Flow is a state of "optimal experience" that arises when skill and task demands match. Flow has been well studied in psychology using a range of self-report and experimental methods; with most research typically focusing on how Flow is elicited by a particular task. Here, we focus on how the experience of Flow changes during task skill development. We present a longitudinal experimental study of learning, wherein participants (N = 9) play a novel steering-game task designed to elicit Flow by matching skill and demand, and providing clear goals and feedback. Experimental design involves extensive in-depth measurement of behavior, physiology, and Flow self-reports over 2 weeks of 40 game trials in eight sessions. Here we report behavioral results, which are both strikingly similar and strong within each participant. We find that the game induces a near-constant state of elevated Flow. We further find that the variation in Flow across all trials is less affected by overall performance improvement than by deviation of performance from the expected value predicted by a power law model of learning.
Keywords: Flow; high performance cognition; power law of practice; skill acquisition; steering; visuomotor performance.
Figures
Similar articles
-
Guidance hypothesis with verbal feedback in learning a palpation skill.J Manipulative Physiol Ther. 2004 Jan;27(1):36-42. doi: 10.1016/j.jmpt.2003.11.004. J Manipulative Physiol Ther. 2004. PMID: 14739872 Clinical Trial.
-
Understanding the structure of skill through a detailed analysis of Individuals' performance on the Space Fortress game.Acta Psychol (Amst). 2016 Sep;169:27-37. doi: 10.1016/j.actpsy.2016.05.006. Epub 2016 May 20. Acta Psychol (Amst). 2016. PMID: 27214790
-
The Role of Task Difficulty in Learning a Visuomotor Skill.Med Sci Sports Exerc. 2018 Sep;50(9):1842-1849. doi: 10.1249/MSS.0000000000001635. Med Sci Sports Exerc. 2018. PMID: 29634641 Clinical Trial.
-
Evidence Brief: The Quality of Care Provided by Advanced Practice Nurses [Internet].Washington (DC): Department of Veterans Affairs (US); 2014 Sep. Washington (DC): Department of Veterans Affairs (US); 2014 Sep. PMID: 27606392 Free Books & Documents. Review.
-
Neuroanatomical predictors of complex skill acquisition during video game training.Front Neurosci. 2022 Jul 22;16:834954. doi: 10.3389/fnins.2022.834954. eCollection 2022. Front Neurosci. 2022. PMID: 35937888 Free PMC article. Review.
Cited by
-
Classification of Game Demand and the Presence of Experimental Pain Using Functional Near-Infrared Spectroscopy.Front Neuroergon. 2021 Dec 21;2:695309. doi: 10.3389/fnrgo.2021.695309. eCollection 2021. Front Neuroergon. 2021. PMID: 38235227 Free PMC article.
-
Psychometric analysis of the flow short scale translated to Finnish.Sci Rep. 2022 Nov 22;12(1):20067. doi: 10.1038/s41598-022-24715-3. Sci Rep. 2022. PMID: 36414737 Free PMC article.
-
Motivation as a function of success frequency.Motiv Emot. 2021;45(6):759-768. doi: 10.1007/s11031-021-09904-3. Epub 2021 Sep 30. Motiv Emot. 2021. PMID: 34608344 Free PMC article.
-
Flow States and Associated Changes in Spatial and Temporal Processing.Front Psychol. 2020 Mar 12;11:381. doi: 10.3389/fpsyg.2020.00381. eCollection 2020. Front Psychol. 2020. PMID: 32226403 Free PMC article.
-
Effect of Meditative Movement on Affect and Flow in Qigong Practitioners.Front Psychol. 2019 Oct 22;10:2375. doi: 10.3389/fpsyg.2019.02375. eCollection 2019. Front Psychol. 2019. PMID: 31695654 Free PMC article.
References
-
- Bates D., Mächler M., Bolker B., Walker S. (2015). Fitting linear mixed-effects models using lme4. J. Stat. Softw. 67, 1–48. 10.18637/jss.v067.i01 - DOI
-
- Chen J. (2007). Flow in games (and everything else). Commun. ACM 50, 31–34. 10.1145/1232743.1232769 - DOI
-
- Choi J., Sardar S. (2011). An empirical investigation of the relationships among cognitive abilities, cognitive style, and learning preferences in students enrolled in specialized degree courses at a canadian college. Can. J. Scholarship Teach. Learn. 2:5 10.5206/cjsotl-rcacea.2011.1.5 - DOI
-
- Cowley B., Charles D., Black M., Hickey R. (2008). Toward an understanding of flow in video games. Comput. Entertain. 6, 1–27. 10.1145/1371216.1371223 - DOI
Associated data
LinkOut - more resources
Full Text Sources
