Why do dogs look back at the human in an impossible task? Looking back behaviour may be over-interpreted

Anim Cogn. 2020 May;23(3):427-441. doi: 10.1007/s10071-020-01345-8. Epub 2020 Feb 23.

Abstract

The impossible task paradigm has been extensively used to study the looking back behaviour in dogs. This behaviour is commonly considered a social problem-solving strategy: dogs facing an unsolvable task, soon give up and look back at the experimenter to ask for help. We aimed to test if the looking back in an impossible task does indeed represent a social problem-solving strategy. We used a modified version of the classic impossible task, in which the subjects simultaneously faced three possible and one impossible trials. Additionally, subjects were tested in four different conditions: social condition (with an unknown experimenter); asocial condition (subject alone); 'dummy' human condition (with a 'dummy' human); object condition (with a big sheet of cardboard). Finally, we compared two populations of dogs differing in their experience of receiving help from humans: 20 pet dogs tested in their houses and 31 free-ranging dogs tested in Morocco. We found that the pet dogs and free-ranging dogs had similar persistence in interacting with the impossible task in all conditions. Moreover, subjects looked back with similar latencies at the human, at the dummy human and at the object. Overall, pet dogs looked back longer at the human than free-ranging dogs. This could be interpreted as pet dogs being more attracted to humans and/or having a stronger association between humans and food than free-ranging dogs. Concluding, the looking back in an impossible task does not represent a problem-solving strategy. This behaviour seems rather linked to the subject's persistence, to the salience of the stimuli presented, and potentially to the past reinforcement history.

Keywords: Free-ranging dogs; Impossible task; Looking back; Persistence.

MeSH terms

  • Animals
  • Attention
  • Behavior, Animal*
  • Dogs
  • Food
  • Humans
  • Problem Solving*
  • Reinforcement, Psychology