Developing a Virtual Reality Video Game to Simulate Rip Currents

J Vis Exp. 2020 Jul 16:(161). doi: 10.3791/61296.

Abstract

Beachgoers in the United States face many different hazards, but rip currents are annually the deadliest for ocean swimmers. Despite the risk presented by rip currents, it is apparent that the public has a limited understanding of their danger and the proper mitigating actions to take when caught in one. A virtual reality (VR) video game placing participants in a simulated rip current was developed to help ameliorate this issue. The VR game was used to survey beachgoers on the Atlantic Coast of Long Island, New York during July and August 2019. The actions participants took when confronted with the rip current were recorded, along with whether they escaped it or drowned. An interview with each player was also conducted after they partook in the game to determine the realism of the rip current simulation and its effectiveness in demonstrating proper actions to take when impacted by one. Analysis of those results indicates that VR has potential to communicate rip current risk and ways to minimize it in a unique and engaging manner. However, further work is needed to improve ease of use of the VR simulation and better understand how factors such as demographics influence perceived rip current risk and behavioral response.

Publication types

  • Research Support, U.S. Gov't, Non-P.H.S.
  • Video-Audio Media

MeSH terms

  • Female
  • Humans
  • Male
  • Video Games / psychology*
  • Virtual Reality*
  • Water Cycle*