Comparison of screen time and digital gaming habits of Turkish children before and during the coronavirus disease 2019 pandemic

Turk Arch Pediatr. 2021 Jan 1;56(1):22-26. doi: 10.14744/TurkPediatriArs.2020.41017. eCollection 2021 Jan.

Abstract

Objective: The aim of this study is to compare the screen time and digital gaming habits of Turkish children before and during the coronavirus disease 2019 (COVID-19) pandemic.

Material and methods: This cross-sectional descriptive study was carried out in a university hospital between May 7, 2020 and June 27, 2020. Healthy children aged 3-10 years who applied to the pediatrics clinics for outpatient care were included in the study. A structured survey was applied to the parents who agreed to participate.

Results: A total of 253 children were included in the study. It was found that the ratio of children with screen time of ≥1 hour during the pandemic was significantly higher than before the pandemic (p<0.001). It was determined that the ratio of children watching both adult and children's programs increased during the pandemic (p<0.001). The ratio of children playing digital games during the pandemic was also found to be increased significantly compared with that before the pandemic (p<0.001).

Conclusion: This study demonstrated that screen and digital gaming time increased independently of sociodemographic characteristics during the COVID-19 pandemic compared with before the pandemic.

Keywords: Children; coronavirus disease 2019; digital game; pandemic; screen time.