Feasibility and psychophysical effects of immersive virtual reality-based mirror therapy

J Neuroeng Rehabil. 2022 Oct 7;19(1):107. doi: 10.1186/s12984-022-01086-4.

Abstract

Background: Virtual reality (VR) has been used as a technological medium to deliver mirror therapy interventions with people after stroke in numerous applications with promising results. The recent emergence of affordable, off-the-shelf head-mounted displays (like the Oculus Rift or HTC Vive) has opened the possibility for novel and cost-effective approaches for immersive mirror therapy interventions. We have developed one such system, ART-VR, which allows people after stroke to carry out a clinically-validated mirror therapy protocol in an immersive virtual environment and within a clinical setting.

Methods: A case cohort of 11 people with upper limb paresis following first time stroke at an in-patient rehabilitation facility received three interventions over a one week period. Participants carried out the BeST mirror therapy protocol using our immersive VR system as an adjunct therapy to their standard rehabilitation program. Our clinical feasibility study investigated intervention outcomes, virtual reality acceptance and user experience.

Results: The results show that the combination of an immersive VR system and mirror therapy protocol is feasible for clinical use. 9 out of 11 participants showed some improvement of their affected hand after the intervention. The vast majority of the participants (9/11) reported experiencing some psycho-physical effects, such as tingling or paraesthesia, in the affected limb during the intervention.

Conclusions: Our findings show that immersive VR-based mirror therapy is feasible and shows effects comparable to those of conventional mirror therapy. Trial Registration Trial was registered with the ISRCTN Registry (ISRCTN34011164) on December 3, 2021, retrospectively.

Keywords: Clinical feasibility; Mirror therapy; Stroke rehabilitation; Upper limb; User study; Virtual reality.

Publication types

  • Clinical Trial
  • Research Support, Non-U.S. Gov't

MeSH terms

  • Feasibility Studies
  • Humans
  • Mirror Movement Therapy
  • Retrospective Studies
  • Stroke Rehabilitation* / methods
  • Stroke* / therapy
  • Virtual Reality Exposure Therapy* / methods
  • Virtual Reality*

Associated data

  • ISRCTN/ISRCTN34011164