Efficacy of Methylphenidate for Internet Gaming Disorder and Internet Addiction in Patients with Attention-Deficit/Hyperactivity Disorder

Curr Pharm Des. 2024;30(6):477-483. doi: 10.2174/0113816128281014240124074845.

Abstract

Background: Internet Gaming Disorder (IGD) and Internet Addiction (IA) are related clinical conditions often comorbid with Attention-Deficit/Hyperactivity Disorder (ADHD).

Objective: We evaluated the efficacy of MPH for IGD/IA symptoms in ADHD patients.

Methods: We enrolled 38 drug-naive patients diagnosed with ADHD (Attention-Deficit/Hyperactivity Disorder) and IGD/IA. At baseline, all patients underwent a clinical assessment for IGD/IA symptoms and then received the most appropriate therapy according to their clinical profile. Twenty-one patients received MPH (methylphenidate) treatment, and 17 patients did not. Patients were re-evaluated after three months of treatment.

Results: Findings revealed significant reductions in IGD/IA symptoms over time, while no significant effect of MPH on symptom reduction was found. Clinical predictors of symptom reduction were identified, including IQ (Intelligence Quotient) and comorbid anxiety.

Conclusion: This longitudinal prospective study contributes to the understanding of IGD/IA treatment in ADHD patients and highlights the importance of considering individual clinical characteristics when predicting treatment response. However, MPH may not directly impact IGD/IA symptom reduction.

Keywords: Internet gaming disorder; attention-deficit/hyperactivity disorder; intelligence quotient.; internet addiction; methylphenidate; pharmacological interventions.

MeSH terms

  • Adolescent
  • Adult
  • Attention Deficit Disorder with Hyperactivity* / drug therapy
  • Behavior, Addictive / drug therapy
  • Behavior, Addictive / psychology
  • Central Nervous System Stimulants* / therapeutic use
  • Female
  • Humans
  • Internet
  • Internet Addiction Disorder* / drug therapy
  • Longitudinal Studies
  • Male
  • Methylphenidate* / therapeutic use
  • Prospective Studies
  • Treatment Outcome
  • Video Games
  • Young Adult