Event-related prefrontal activations during online video game playing are modulated by game mechanics, physiological arousal and the amount of daily playing

Behav Brain Res. 2024 Jul 9:469:115038. doi: 10.1016/j.bbr.2024.115038. Epub 2024 May 3.

Abstract

There is a trend to study human brain functions in ecological contexts and in relation to human factors. In this study, functional near-infrared spectroscopy (fNIRS) was used to record real-time prefrontal activities in 42 male university student habitual video game players when they played a round of multiplayer online battle arena game, League of Legends. A content-based event coding approach was used to analyze regional activations in relation to event type, physiological arousal indexed by heart rate (HR) change, and individual characteristics of the player. Game events Slay and Slain were found to be associated with similar HR and prefrontal responses before the event onset, but differential responses after the event onset. Ventrolateral prefrontal cortex (VLPFC) activation preceding the Slay onset correlated positively with HR change, whereas activations in dorsolateral prefrontal cortex (DLPFC) and rostral frontal pole area (FPAr) preceding the Slain onset were predicted by self-reported hours of weekly playing (HoWP). Together, these results provide empirical evidence to support the notion that event-related regional prefrontal activations during online video game playing are shaped by game mechanics, in-game dynamics of physiological arousal and individual characteristics the players.

Keywords: Functional near-infrared spectroscopy; Heart rate; Online video game; Practice-related effect; Prefrontal cortex.

MeSH terms

  • Adolescent
  • Adult
  • Arousal* / physiology
  • Brain Mapping
  • Heart Rate* / physiology
  • Humans
  • Male
  • Prefrontal Cortex* / physiology
  • Spectroscopy, Near-Infrared*
  • Video Games*
  • Young Adult