Effect of immersive virtual reality-based training on cognitive, social, and emotional skills in children and adolescents with autism spectrum disorder: A meta-analysis of randomized controlled trials

Res Dev Disabil. 2024 Aug:151:104771. doi: 10.1016/j.ridd.2024.104771. Epub 2024 Jun 27.

Abstract

Background: Virtual Reality (VR) based diagnostic and therapeutic interventions have opened up new possibilities for addressing the challenges in identifying and treating individuals with Autism Spectrum Disorders (ASD).

Aim: To conduct a systematic review and meta-analysis of Randomized Controlled Trials to investigate the impact of Immersive VR techniques on the cognitive, social, and emotional skills of under-18 children and adolescents with ASD.

Methods and procedures: Four databases were systematically searched as per "Preferred Reporting Items for Systematic Reviews and Meta-analyses" guidelines and assessed six RCTs for further analysis. The Cochrane Risk of Bias tool was used to assess the methodological quality of the studies.

Outcomes: Pooled results favoured VR and reported significant differences between experimental and control groups concerning social skills (SMD:1.43; 95 % CI: 0.01-2.84; P: 0.05), emotional skills (SMD: 2.45; 95 % CI: 0.21-4.18; P: 0.03) and cognitive skills.

Conclusion: VR offers an array of benefits that make it a promising tool for children and adolescents with ASD to improve their cognitive, social and emotional skills in a safe and supportive setting. However, accessibility, affordability, customization, and cost are also significant aspects to consider when developing and implementing VR-based interventions for ASD.

Keywords: ASD; Autism; Autism Spectrum Disorders; Cognitive skills; Meta-analysis; Social skill; VR; Virtual reality.

Publication types

  • Meta-Analysis
  • Systematic Review

MeSH terms

  • Adolescent
  • Autism Spectrum Disorder* / psychology
  • Autism Spectrum Disorder* / rehabilitation
  • Child
  • Cognition*
  • Emotions*
  • Humans
  • Randomized Controlled Trials as Topic*
  • Social Skills*
  • Virtual Reality
  • Virtual Reality Exposure Therapy / methods