Joint computation offloading and resource allocation for end-edge collaboration in internet of vehicles via multi-agent reinforcement learning

Neural Netw. 2024 Nov:179:106621. doi: 10.1016/j.neunet.2024.106621. Epub 2024 Aug 8.

Abstract

Vehicular edge computing (VEC), a promising paradigm for the development of emerging intelligent transportation systems, can provide lower service latency for vehicular applications. However, it is still a challenge to fulfill the requirements of such applications with stringent latency requirements in the VEC system with limited resources. In addition, existing methods focus on handling the offloading task in a certain time slot with statically allocated resources, but ignore the heterogeneous tasks' different resource requirements, resulting in resource wastage. To solve the real-time task offloading and heterogeneous resource allocation problem in VEC system, we propose a decentralized solution based on the attention mechanism and recurrent neural networks (RNN) with a multi-agent distributed deep deterministic policy gradient (AR-MAD4PG). First, to address the partial observability of agents, we construct a shared agent graph and propose a periodic communication mechanism that enables edge nodes to aggregate information from other edge nodes. Second, to help agents better understand the current system state, we design an RNN-based feature extraction network to capture the historical state and resource allocation information of the VEC system. Thirdly, to tackle the challenges of excessive joint observation-action space and ineffective information interference, we adopt the multi-head attention mechanism to compress the dimension of the observation-action space of agents. Finally, we build a simulation model based on the actual vehicle trajectories, and the experimental results show that our proposed method outperforms the existing approaches.

Keywords: Attention mechanism; Heterogeneous resource allocation; Multi-agent DRL; Real-time task offloading; Recurrent neural networks; Vehicular edge computing.

MeSH terms

  • Algorithms
  • Computer Simulation
  • Deep Learning
  • Internet
  • Neural Networks, Computer*
  • Reinforcement, Psychology
  • Resource Allocation*
  • Transportation