Effects of virtual reality-based cognitive training for adolescents with depressive episodes: A pilot randomized controlled study

Psychiatry Res. 2024 Oct:340:116144. doi: 10.1016/j.psychres.2024.116144. Epub 2024 Aug 12.

Abstract

Cognitive impairment is a common symptom in depression, yet few intervention strategies target adolescents. This study investigated the effects of an attention and working memory cognitive training system based on virtual reality (VRCT) in adolescents with mild to moderate depressive episodes. Adolescents with depression were randomized into a VR training group (VRG, n = 47) or a waitlist control group (WT, n = 46). The VR training consisted of three 10-min tasks per session, conducted three sessions per week for 20 sessions over 7 weeks. Forty-four healthy adolescents participated as a comparison group for baseline cognitive assessment. Cognitive functions and depressive symptoms were assessed using the Das-Naglieri cognitive assessment system, driven by the Planning, Attention, Simultaneous, and Successive (PASS) processing theory, and the Hamilton Depression Rating Scale-24 at pre- and post-intervention. Baseline results indicated significantly lower cognitive scores in patients compared to healthy adolescents. Post-intervention, the VRG demonstrated significant improvements in all four cognitive scales (effect sizes 0.56 to 0.76) and a significant reduction in depressive symptoms compared to the WT. These findings suggest that VRCT holds potential for improving cognitive impairments and alleviating depressive symptoms in adolescents with depression. Further large-scale and follow-up studies are necessary to confirm long-term benefits.

Keywords: Adolescents; Cognitive function; Cognitive training; Depressive episodes; Virtual reality technology.

Publication types

  • Randomized Controlled Trial

MeSH terms

  • Adolescent
  • Attention / physiology
  • Cognitive Behavioral Therapy / methods
  • Cognitive Dysfunction / etiology
  • Cognitive Dysfunction / rehabilitation
  • Cognitive Dysfunction / therapy
  • Cognitive Remediation / methods
  • Cognitive Training
  • Depression* / therapy
  • Female
  • Humans
  • Male
  • Memory, Short-Term / physiology
  • Pilot Projects
  • Virtual Reality*