Skip to main page content
Access keys NCBI Homepage MyNCBI Homepage Main Content Main Navigation

Search Page

My NCBI Filters
Results by year

Table representation of search results timeline featuring number of search results per year.

Year Number of Results
1997 2
1999 3
2000 1
2001 4
2002 7
2003 4
2004 10
2005 8
2006 16
2007 20
2008 15
2009 32
2010 20
2011 44
2012 42
2013 50
2014 68
2015 80
2016 92
2017 90
2018 99
2019 124
2020 119
2021 169
2022 85
Text availability
Article attribute
Article type
Publication date

Search Results

1,064 results
Results by year
Filters applied: . Clear all
Page 1
Virtual Reality Reflection Therapy Improves Balance and Gait in Patients with Chronic Stroke: Randomized Controlled Trials.
In T, Lee K, Song C. In T, et al. Med Sci Monit. 2016 Oct 28;22:4046-4053. doi: 10.12659/msm.898157. Med Sci Monit. 2016. PMID: 27791207 Free PMC article. Clinical Trial.
BACKGROUND Virtual reality reflection therapy (VRRT) is a technically enhanced version of the mirror therapy concept. The aim of this study was to investigate whether VRRT could improve the postural balance and gait ability of patients with chronic stroke. MA …
BACKGROUND Virtual reality reflection therapy (VRRT) is a technically enhanced version of the mirror therapy concept. The aim …
Virtual Reality and Cognitive Rehabilitation in People With Stroke: An Overview.
Maggio MG, Latella D, Maresca G, Sciarrone F, Manuli A, Naro A, De Luca R, Calabrò RS. Maggio MG, et al. J Neurosci Nurs. 2019 Apr;51(2):101-105. doi: 10.1097/JNN.0000000000000423. J Neurosci Nurs. 2019. PMID: 30649091 Review.
OBJECTIVE: This review evaluates the use of virtual reality (VR) tools in cognitive rehabilitation of stroke-affected individuals. ...CONCLUSIONS: Rehabilitation using new VR tools could positively affect stroke patient cognitive outcomes by boosting m …
OBJECTIVE: This review evaluates the use of virtual reality (VR) tools in cognitive rehabilitation of stroke-affected i …
Virtual Reality Rehabilitation Versus Conventional Physical Therapy for Improving Balance and Gait in Parkinson's Disease Patients: A Randomized Controlled Trial.
Feng H, Li C, Liu J, Wang L, Ma J, Li G, Gan L, Shang X, Wu Z. Feng H, et al. Med Sci Monit. 2019 Jun 5;25:4186-4192. doi: 10.12659/MSM.916455. Med Sci Monit. 2019. PMID: 31165721 Free PMC article. Clinical Trial.
BACKGROUND The aim of this study was to investigate the effect of virtual reality (VR) technology on balance and gait in patients with Parkinson's disease (PD). ...Individuals were assessed pre- and post-rehabilitation with the Berg Balance Scale (BBS), Timed …
BACKGROUND The aim of this study was to investigate the effect of virtual reality (VR) technology on balance and gait in patie …
Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation.
Choi YH, Paik NJ. Choi YH, et al. J Vis Exp. 2018 Mar 8;(133):56241. doi: 10.3791/56241. J Vis Exp. 2018. PMID: 29578520 Free PMC article. Clinical Trial.
Stroke rehabilitation requires repetitive, intensive, goal-oriented therapy. Virtual reality (VR) has the potential to satisfy these requirements. ...
Stroke rehabilitation requires repetitive, intensive, goal-oriented therapy. Virtual reality (VR) has the potential to
Virtual reality for stroke rehabilitation.
Laver KE, Lange B, George S, Deutsch JE, Saposnik G, Crotty M. Laver KE, et al. Cochrane Database Syst Rev. 2017 Nov 20;11(11):CD008349. doi: 10.1002/14651858.CD008349.pub4. Cochrane Database Syst Rev. 2017. PMID: 29156493 Free PMC article. Review.
BACKGROUND: Virtual reality and interactive video gaming have emerged as recent treatment approaches in stroke rehabilitation with commercial gaming consoles in particular, being rapidly adopted in clinical settings. ...SELECTION CRITERIA: Randomised and quas …
BACKGROUND: Virtual reality and interactive video gaming have emerged as recent treatment approaches in stroke rehabili …
Effect of Virtual Reality on Postural and Balance Control in Patients with Stroke: A Systematic Literature Review.
Chen L, Lo WL, Mao YR, Ding MH, Lin Q, Li H, Zhao JL, Xu ZQ, Bian RH, Huang DF. Chen L, et al. Biomed Res Int. 2016;2016:7309272. doi: 10.1155/2016/7309272. Epub 2016 Dec 7. Biomed Res Int. 2016. PMID: 28053988 Free PMC article. Review.
To critically evaluate the studies that were conducted over the past 10 years and to assess the impact of virtual reality on static and dynamic balance control in the stroke population. ...This review provided moderate evidence to support the fact that vir
To critically evaluate the studies that were conducted over the past 10 years and to assess the impact of virtual reality on s …
[Effects of virtual reality on balance and gait in stroke: a systematic review and meta-analysis].
Dominguez-Tellez P, Moral-Munoz JA, Casado-Fernandez E, Salazar A, Lucena-Anton D. Dominguez-Tellez P, et al. Rev Neurol. 2019 Sep 16;69(6):223-234. doi: 10.33588/rn.6906.2019063. Rev Neurol. 2019. PMID: 31497866 Free article. Spanish.
INTRODUCTION: Stroke is the leading cause of disability in adulthood. Recently the improvement of virtual reality technologies has been used in the rehabilitation of stroke patients. AIM: To review published research literature on the effects of the …
INTRODUCTION: Stroke is the leading cause of disability in adulthood. Recently the improvement of virtual reality techn …
Virtual Reality for Upper Limb Rehabilitation in Subacute and Chronic Stroke: A Randomized Controlled Trial.
Kiper P, Szczudlik A, Agostini M, Opara J, Nowobilski R, Ventura L, Tonin P, Turolla A. Kiper P, et al. Arch Phys Med Rehabil. 2018 May;99(5):834-842.e4. doi: 10.1016/j.apmr.2018.01.023. Epub 2018 Feb 14. Arch Phys Med Rehabil. 2018. PMID: 29453980 Clinical Trial.
OBJECTIVE: To evaluate the effectiveness of reinforced feedback in virtual environment (RFVE) treatment combined with conventional rehabilitation (CR) in comparison with CR alone, and to study whether changes are related to stroke etiology (ie, ischemic, hemorrhagic …
OBJECTIVE: To evaluate the effectiveness of reinforced feedback in virtual environment (RFVE) treatment combined with conventional re …
The Effects of Virtual Reality Training on Function in Chronic Stroke Patients: A Systematic Review and Meta-Analysis.
Lee HS, Park YJ, Park SW. Lee HS, et al. Biomed Res Int. 2019 Jun 18;2019:7595639. doi: 10.1155/2019/7595639. eCollection 2019. Biomed Res Int. 2019. PMID: 31317037 Free PMC article.
OBJECTIVE: The aim of this study was to perform a meta-analysis to examine whether virtual reality (VR) training is effective for lower limb function as well as upper limb and overall function in chronic stroke patients. ...The search terms used were "cerebro …
OBJECTIVE: The aim of this study was to perform a meta-analysis to examine whether virtual reality (VR) training is effective …
Virtual reality for limb motor function, balance, gait, cognition and daily function of stroke patients: A systematic review and meta-analysis.
Zhang B, Li D, Liu Y, Wang J, Xiao Q. Zhang B, et al. J Adv Nurs. 2021 Aug;77(8):3255-3273. doi: 10.1111/jan.14800. Epub 2021 Mar 6. J Adv Nurs. 2021. PMID: 33675076 Review.
AIMS: To explore the beneficial effects of virtual reality (VR) interventions on upper- and lower-limb motor function, balance, gait, cognition and daily function outcomes in stroke patients. ...CONCLUSION: This review suggests that VR interventions effective …
AIMS: To explore the beneficial effects of virtual reality (VR) interventions on upper- and lower-limb motor function, balance …
1,064 results