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Table representation of search results timeline featuring number of search results per year.

Year Number of Results
1893 1
1923 1
1928 1
1940 1
1941 1
1942 1
1943 1
1945 2
1948 4
1949 4
1950 8
1951 3
1952 7
1953 5
1954 20
1955 3
1956 3
1957 3
1958 1
1959 2
1962 4
1963 10
1964 19
1965 9
1966 4
1967 2
1968 6
1969 9
1970 2
1971 2
1972 16
1973 7
1974 9
1975 12
1976 24
1977 23
1978 26
1979 26
1980 18
1981 33
1982 30
1983 38
1984 37
1985 48
1986 52
1987 40
1988 70
1989 78
1990 69
1991 54
1992 71
1993 64
1994 80
1995 91
1996 85
1997 124
1998 139
1999 148
2000 145
2001 191
2002 206
2003 200
2004 293
2005 270
2006 332
2007 379
2008 394
2009 405
2010 408
2011 440
2012 461
2013 515
2014 692
2015 702
2016 776
2017 874
2018 1024
2019 1333
2020 1441
2021 3
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11,840 results
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A Literature Overview of Virtual Reality (VR) in Treatment of Psychiatric Disorders: Recent Advances and Limitations.
Park MJ, Kim DJ, Lee U, Na EJ, Jeon HJ. Park MJ, et al. Front Psychiatry. 2019 Jul 19;10:505. doi: 10.3389/fpsyt.2019.00505. eCollection 2019. Front Psychiatry. 2019. PMID: 31379623 Free PMC article. Review.
In this paper, we conduct a literature survey on various virtual reality (VR) treatments in psychiatry. We collected 36 studies that used VR to provide clinical trials or therapies for patients with psychiatric disorders. ...In the future, VR systems may beco …
In this paper, we conduct a literature survey on various virtual reality (VR) treatments in psychiatry. We collected 36 studies that …
Virtual Reality in Health System: Beyond Entertainment. A Mini-Review on the Efficacy of VR During Cancer Treatment.
Chirico A, Lucidi F, De Laurentiis M, Milanese C, Napoli A, Giordano A. Chirico A, et al. J Cell Physiol. 2016 Feb;231(2):275-87. doi: 10.1002/jcp.25117. J Cell Physiol. 2016. PMID: 26238976 Review.
Virtual reality (VR), a computer-generated virtual environment, has been increasingly used in the entertainment world becoming a very new evolving field, but VR technology has also found a variety of applications in the biomedical field. ...Nineteen studies across n …
Virtual reality (VR), a computer-generated virtual environment, has been increasingly used in the entertainment world becoming a very …
The quest to apply VR technology to rehabilitation: tribulations and treasures.
Keshner EA, Fung J. Keshner EA, et al. J Vestib Res. 2017;27(1):1-5. doi: 10.3233/VES-170610. J Vestib Res. 2017. PMID: 28387695
Four speakers were charged with presenting their methods of applying virtual reality (VR) technology to obtain meaningful rehabilitation outcomes. ...Specific objectives of this symposium were that participants be able to: 1) identify benefits and limitations of selecting …
Four speakers were charged with presenting their methods of applying virtual reality (VR) technology to obtain meaningful rehabilitat …
Virtual reality in cognitive and motor rehabilitation: facts, fiction and fallacies.
Tieri G, Morone G, Paolucci S, Iosa M. Tieri G, et al. Expert Rev Med Devices. 2018 Feb;15(2):107-117. doi: 10.1080/17434440.2018.1425613. Epub 2018 Jan 10. Expert Rev Med Devices. 2018. PMID: 29313388 Review.
However, the expression 'VR' has often also been improperly used to refer to video games. Further, VR efficacy, often confused with that of video-game exercises, is still debated. AREAS COVERED: In this review, we provide the scientific rationale for the advantages …
However, the expression 'VR' has often also been improperly used to refer to video games. Further, VR efficacy, often confused …
VRSA Net: VR Sickness Assessment Considering Exceptional Motion for 360° VR Video.
Kim HG, Lim HT, Lee S, Ro YM. Kim HG, et al. IEEE Trans Image Process. 2019 Apr;28(4):1646-1660. doi: 10.1109/TIP.2018.2880509. Epub 2018 Nov 12. IEEE Trans Image Process. 2019. PMID: 30418904
The viewing safety is one of the main issues in viewing virtual reality (VR) content. In particular, VR sickness could occur when watching immersive VR content. ...As a result, the difference between the original and the generated videos by the VR vide …
The viewing safety is one of the main issues in viewing virtual reality (VR) content. In particular, VR sickness could occur w …
Virtual reality in the assessment, understanding, and treatment of mental health disorders.
Freeman D, Reeve S, Robinson A, Ehlers A, Clark D, Spanlang B, Slater M. Freeman D, et al. Psychol Med. 2017 Oct;47(14):2393-2400. doi: 10.1017/S003329171700040X. Epub 2017 Mar 22. Psychol Med. 2017. PMID: 28325167 Free PMC article. Review.
VR is moving out of specialist laboratories. Our central aim was to describe the potential of VR in mental health, including a consideration of the first 20 years of applications. ...VR may merit the level of attention given to neuroimaging....
VR is moving out of specialist laboratories. Our central aim was to describe the potential of VR in mental health, including a
Implementations of Virtual Reality for Anxiety-Related Disorders: Systematic Review.
Oing T, Prescott J. Oing T, et al. JMIR Serious Games. 2018 Nov 7;6(4):e10965. doi: 10.2196/10965. JMIR Serious Games. 2018. PMID: 30404770 Free PMC article. Review.
OBJECTIVE: The aim of this review was to establish the efficacy of VR-based treatment for anxiety-related disorders as well as to outline how modern VR systems need to address the shortcomings of legacy VR systems. ...The majority of studies reported positive …
OBJECTIVE: The aim of this review was to establish the efficacy of VR-based treatment for anxiety-related disorders as well as to out …
Saliency in VR: How Do People Explore Virtual Environments?
Sitzmann V, Serrano A, Pavel A, Agrawala M, Gutierrez D, Masia B, Wetzstein G. Sitzmann V, et al. IEEE Trans Vis Comput Graph. 2018 Apr;24(4):1633-1642. doi: 10.1109/TVCG.2018.2793599. IEEE Trans Vis Comput Graph. 2018. PMID: 29553930
We provide a thorough analysis of our data, which leads to several important insights, such as the existence of a particular fixation bias, which we then use to adapt existing saliency predictors to immersive VR conditions. In addition, we explore other applications of our …
We provide a thorough analysis of our data, which leads to several important insights, such as the existence of a particular fixation bias, …
VR-CoDES and patient-centeredness. The intersection points between a measure and a concept.
Del Piccolo L. Del Piccolo L. Patient Educ Couns. 2017 Nov;100(11):2135-2137. doi: 10.1016/j.pec.2017.05.007. Epub 2017 May 5. Patient Educ Couns. 2017. PMID: 28610822
The paper aims to discuss how the VR-CoDES can contribute to the broader concept of patient-centeredness and its limitations. METHODS: VR-CoDES and patient-centeredness concept are briefly described, trying to detect commonalities and distinctions. The VR-CoD …
The paper aims to discuss how the VR-CoDES can contribute to the broader concept of patient-centeredness and its limitations. METHODS …
Virtual reality for pain and anxiety management in children.
Arane K, Behboudi A, Goldman RD. Arane K, et al. Can Fam Physician. 2017 Dec;63(12):932-934. Can Fam Physician. 2017. PMID: 29237632 Free PMC article.
Recent reports have described the use of virtual reality (VR) as a method of distraction during such procedures. How does VR work in reducing pain and anxiety in pediatric patients and what are the potential uses for it? ...Interacting with immersive VR might …
Recent reports have described the use of virtual reality (VR) as a method of distraction during such procedures. How does VR w …
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