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Sea Hero Quest.
[No authors listed] [No authors listed] Nurs Stand. 2016 Dec 7;31(15):33. doi: 10.7748/ns.31.15.33.s40. Nurs Stand. 2016. PMID: 27925545 Review.
Sea Hero Quest has been developed to help fight dementia. The mobile game is a collaboration between Alzheimer's Research UK and scientists from University College London and the University of East Anglia....
Sea Hero Quest has been developed to help fight dementia. The mobile game is a collaboration between Alzheimer's Resear
Explaining World-Wide Variation in Navigation Ability from Millions of People: Citizen Science Project Sea Hero Quest.
Spiers HJ, Coutrot A, Hornberger M. Spiers HJ, et al. Top Cogn Sci. 2023 Jan;15(1):120-138. doi: 10.1111/tops.12590. Epub 2021 Dec 8. Top Cogn Sci. 2023. PMID: 34878689 Free article. Review.
However, these studies have generally involved small numbers of participants from a handful of western countries. Here, we review findings from our project Sea Hero Quest, which used a video game for mobile and tablet devices to test 3.9 million people on the …
However, these studies have generally involved small numbers of participants from a handful of western countries. Here, we review findings f …
Entropy and a sub-group of geometric measures of paths predict the navigability of an environment.
Yesiltepe D, Fernández Velasco P, Coutrot A, Ozbil Torun A, Wiener JM, Holscher C, Hornberger M, Conroy Dalton R, Spiers HJ. Yesiltepe D, et al. Cognition. 2023 Jul;236:105443. doi: 10.1016/j.cognition.2023.105443. Epub 2023 Mar 30. Cognition. 2023. PMID: 37003236
We analysed 478,170 trajectories from 10,626 participants who navigated 45 virtual environments in the research app-based game Sea Hero Quest. Virtual environments were designed to vary in a range of properties such as their layout, number of goals, visibilit …
We analysed 478,170 trajectories from 10,626 participants who navigated 45 virtual environments in the research app-based game Sea
Examining individual learning patterns using generalised linear mixed models.
Commins S, Coutrot A, Hornberger M, Spiers HJ, De Andrade Moral R. Commins S, et al. Behav Res Methods. 2023 Sep 20. doi: 10.3758/s13428-023-02232-z. Online ahead of print. Behav Res Methods. 2023. PMID: 37730933
Two prominent clusters of learning emerged, one showing individuals who produced a rapid learning and another showing a slow and gradual learning pattern. Using data from another spatial learning task (Sea Hero Quest), we show that individuals' performance ge …
Two prominent clusters of learning emerged, one showing individuals who produced a rapid learning and another showing a slow and gradual lea …
Landmark-dependent Navigation Strategy Declines across the Human Life-Span: Evidence from Over 37,000 Participants.
West GL, Patai ZE, Coutrot A, Hornberger M, Bohbot VD, Spiers HJ. West GL, et al. J Cogn Neurosci. 2023 Mar 1;35(3):452-467. doi: 10.1162/jocn_a_01956. J Cogn Neurosci. 2023. PMID: 36603038
However, this observation has been based on studies of small sample sizes. To this end, we used a mobile app-based video game (Sea Hero Quest) to test virtual navigation strategies and memory performance within a distinct radial arm maze level in over 37,000 …
However, this observation has been based on studies of small sample sizes. To this end, we used a mobile app-based video game (Sea
Toward personalized cognitive diagnostics of at-genetic-risk Alzheimer's disease.
Coughlan G, Coutrot A, Khondoker M, Minihane AM, Spiers H, Hornberger M. Coughlan G, et al. Proc Natl Acad Sci U S A. 2019 May 7;116(19):9285-9292. doi: 10.1073/pnas.1901600116. Epub 2019 Apr 23. Proc Natl Acad Sci U S A. 2019. PMID: 31015296 Free PMC article.
In the current study, we use spatial navigation big data (n = 27,108) from the Sea Hero Quest (SHQ) game to overcome these challenges by investigating whether big data can be used to benchmark a highly phenotyped healthy aging laboratory cohort into high- vs. …
In the current study, we use spatial navigation big data (n = 27,108) from the Sea Hero Quest (SHQ) game to overcome th …
Predicting real world spatial disorientation in Alzheimer's disease patients using virtual reality navigation tests.
Puthusseryppady V, Morrissey S, Spiers H, Patel M, Hornberger M. Puthusseryppady V, et al. Sci Rep. 2022 Aug 4;12(1):13397. doi: 10.1038/s41598-022-17634-w. Sci Rep. 2022. PMID: 35927285 Free PMC article.
Sixteen community-dwelling AD patients and 21 age/gender matched controls were assessed on their egocentric and allocentric navigation abilities in VR environments using the Virtual Supermarket Test (VST) and Sea Hero Quest (SHQ) as well as in the community u …
Sixteen community-dwelling AD patients and 21 age/gender matched controls were assessed on their egocentric and allocentric navigation abili …
No link between handedness and spatial navigation: evidence from over 400 000 participants in 41 countries.
Fernandez-Velasco P, Coutrot A, Oloye H, Wiener JM, Dalton RC, Holscher C, Manley E, Hornberger M, Spiers HJ. Fernandez-Velasco P, et al. Proc Biol Sci. 2023 Oct 11;290(2008):20231514. doi: 10.1098/rspb.2023.1514. Epub 2023 Oct 11. Proc Biol Sci. 2023. PMID: 37817602 Free PMC article.
Determining the effect of handedness on spatial ability requires a large, cross-cultural sample of participants and a navigation task with real-world validity. Here, we overcome these challenges via the mobile app Sea Hero Quest. We analysed the navigation pe …
Determining the effect of handedness on spatial ability requires a large, cross-cultural sample of participants and a navigation task with r …
Virtual navigation tested on a mobile app is predictive of real-world wayfinding navigation performance.
Coutrot A, Schmidt S, Coutrot L, Pittman J, Hong L, Wiener JM, Hölscher C, Dalton RC, Hornberger M, Spiers HJ. Coutrot A, et al. PLoS One. 2019 Mar 18;14(3):e0213272. doi: 10.1371/journal.pone.0213272. eCollection 2019. PLoS One. 2019. PMID: 30883560 Free PMC article.
We compared the performance of 49 participants (25 females, 18-35 years old) at wayfinding and path integration tasks designed in our mobile app 'Sea Hero Quest' with their performance at similar tasks in a real-world environment. ...The strength of the corre …
We compared the performance of 49 participants (25 females, 18-35 years old) at wayfinding and path integration tasks designed in our mobile …
Test-retest reliability of spatial navigation in adults at-risk of Alzheimer's disease.
Coughlan G, Puthusseryppady V, Lowry E, Gillings R, Spiers H, Minihane AM, Hornberger M. Coughlan G, et al. PLoS One. 2020 Sep 22;15(9):e0239077. doi: 10.1371/journal.pone.0239077. eCollection 2020. PLoS One. 2020. PMID: 32960930 Free PMC article.
The Virtual Supermarket Task (VST) and Sea Hero Quest detect high-genetic-risk Alzheimer`s disease (AD). ...Post hoc longitudinal analysis showed that boundary-based navigation predicts worsening episodic memory concerns in high-risk (F = 5.01, P = 0.03), but …
The Virtual Supermarket Task (VST) and Sea Hero Quest detect high-genetic-risk Alzheimer`s disease (AD). ...Post hoc lo …
17 results